ADDIE model
as it would apply to that task; classify each step, by citing an example of
what would occur at that step. State on
your blog and webpage (in writing) how you could apply this information in your
work setting after reviewing the following videos.
Analysis:
Analysis is the first phase of the training model. During this phase,
trainers analyze all aspects of a training problem and begin seeking answers
while proposing a solution. Timelines are established, training objectives are
created, and first outlines of the training program begin to take shape.
Potential causes and possible solutions are explored, and initial budgets are
proposed. Barriers to success are investigated, and the target audience is
analyzed. Great training solutions must begin with analysis.
·
Examples:
I analyze my learners and gather as much information
as I can on them.
I analyze my broad goals for the lesson or unit. I
ask myself: What is it I’m hoping to achieve?
Design is the phase of the training model where learning objectives and
outcomes are determined. The core of the potential training solution is created
and explored. Storyboards and initial prototypes of the training solution are
proposed and reviewed with the client. Feedback is received, and initial
training solutions begin to take shape. Types of training solutions, classroom,
web-based and blended learning programs are discussed and explored. Much like
an architect's renderings, the blueprint for your training solution begins to
take shape.
·
Examples:
I identify learning objectives; what specific skills
and knowledge do I wish my students to obtain? For example, “Student will be
able to….
I identify outcomes; how will I know that my
students have achieved their learning objectives?
How will I assess learning?
Development:
Development is the phase of the training design model where the training
program is created and written. Whether the program is classroom-based or
designed to be taken online, materials are created and produced in this phase.
The design phase produced the outline or blueprint, but it is in this portion
of the training model where everything comes together in production. Supporting
materials are produced, trainers are trained, and the target audience is
notified of the training dates.
·
Examples:
I develop my instructional
strategies; I facilitate students in learning the objectives I’ve
identified so that they are able to achieve the outcomes I’ve set for them?
I plan the logistics; by grouping students and
arrange the classroom.
I decide what tools and materials will students have
available to them?
Your training program is delivered to your employees in the
implementation phase of the training model. Classes are taught or taken online.
Students receive their training and practice how to use their new skills.
Materials and training products are distributed to participants, and classes
begin. Initial results are measured, and the program begins to take shape in
your company. If the preceding phases are conducted properly, implementation
runs smoothly and the training is taken and received as it was intended.
·
Example:
I try out my lesson plans and units with my students.
Evaluation:
Evaluation completes the training model. Measuring the results of your
training program begins during the implementation phase. Learning is measured
after each class, and results are analyzed. Evaluation of the entire program is
conducted after all the training is completed. Measurements and feedback
determine whether adjustments to the initial design are needed, and results are
reviewed with the client. Students are contacted and instructors, designers,
developers and anyone involved with the program meet for a "lessons
learned" review. The model then begins again.
·
Example:
I ask myself:
·
Was I successful?
·
Did my students learn?
·
Did they have fun doing it?
·
What should I change for the next time?
Analyze:
•Design of course – This lesson is intended to last over two class
periods. The students will remain in a classroom setting starting with a group
discussion lead by the teacher. The classes will then divide into small groups
and complete the lesson.
•Audience
◦Elementary Students grade(s): 3rd
◦Subject area: science
•Objectives
◦Students will understand the following:
◾Technology is
defined as "any invention, including tools, machines, materials,
techniques, and sources of power, that makes people's work easier."
◾The history
of technology really begins in prehistoric times.
·
Identify Environment and Delivery – The environment
is the classroom, where computers with internet access are available for
research. In addition, research materials on the history of technology are
needed.
Design:
•Procedures
◦Ask the students what they think of when they hear the word technology.
◦Divide your class into groups, and have each group meet to brainstorm a
list of at least 10 technological advances they think should be included on a
time line of the most important technological advances in human history.
◦Next, have students do research to find the dates for the technological
advances they plan to include on their time lines.
◦Students can make their time lines on long strips of paper
◦When all groups have completed their time lines, display them around the
classroom.
◦Invite
students to compare the time lines to see which technological advances were
included on most of them.
•Vocabulary: Before the lesson begins review some of the words that will
be used in the lesson. This might even spark a different discussion.
◦Abacus:
◾Definition: A
manual computing device consisting of a frame holding parallel rods strung with
movable counters. Context: This is an abacus. This counting machine was first
used in China and the Middle East.
◦Central Processing Unit
◾Definition:
The part of a computer that interprets and executes instructions. Context: The
bits are sent to the computer's brain, the CPU, where they are translated back
into words and pictures and symbols on the screen.
◦E-mail
◾Definition:
Messages sent and received electronically via telecommunications links.
Context: You can send an e-mail message from the U.S. to almost anywhere in the
world in just seconds.
◦Modem
◾Definition: A
device that converts information from your computer into signals that can
travel through telephone lines. Context: A modem takes information from your
computer and turns it into a signal that can travel through the telephone
lines.
◦Uniform Resource Locator (URL)
◾Definition:
The address of a Web page, which allows people to find the page on the
Internet. Context: A Web page address is called a URL; that is an acronym that
stands for uniform resource locator.
◦Scanner
◾Definition: A
device that allows one to convert pictures into images on the computer.
Context: You can also use a scanner to turn pictures into images on the
computer that you can put on your Web site.
Implement:
• Procedures
◦Ask the students what they think of when they hear the word technology.
Ask them when they think technology began.
◦Let students know that technology is defined as "any invention,
including tools, machines, materials, and sources of power, that makes people's
work easier." Then ask them to reconsider their ideas about when
technology began. They should realize that technology began the first time a
human, or even a pre-human, used a stick or a rock as a tool or a weapon. Such
advances as the ability to make fire, the development of agriculture, and the
use of simple machines such as the lever or the inclined plane count as
technology, as do electricity, nuclear power, and the computer.
◦Divide your class into groups, and have each group meet to brainstorm a
list of at least 10 technological advances they think should be included on a
time line of the most important technological advances in human history.
◦Next, have
students do research to find the dates for the technological advances they plan
to include on their time lines. (Prehistoric technology can be dated simply by
the word "prehistoric.")
◦ Students can make their time lines on long strips of paper they cut out
of tape together or on brown paper that comes in rolls. Time lines should
include illustrations of the technological advances students with to highlight.
◦When all groups have completed their time lines, display them around the
classroom. Invite students to compare the time lines to see which technological
advances were included on most of them.
•Discussion Questions
◦ Debate the issue of computers that think on their own. What would be the
advantages of this level of computer intelligence? What would be the
disadvantages?
◦How would your school be different if there were no computers? Survey
the different parts of your school (office, cafeteria, etc.) to find out where
computers are used. Discuss how work would be done without computers to help
us.
◦ Describe how your class might use e-mail.
◦what information might your class want to share on a Web site? Remember
this information could be text, photographs, drawings, sound, or video. Explain
you design for a Web site.
Evaluate:
•Did the students achieve expected learning
outcomes?
◦You can evaluate groups on their time lines using the following
three-point rubric:
◾Three points:
includes more than 10 items; dates accurate; illustrations included; time line
carefully prepared
◾Two points:
includes at least 10 items; most dates accurate; illustrations included; time
line satisfactorily prepared
◾One point:
includes less than 10 items; several inaccurate dates; few or no illustrations;
time line carelessly prepared
•Adaptations
◦Have students choose one of the six simple machines—inclined plane, lever, pulley, wedge, wheel and
axle, or screw—and make a
model or draw a picture of it.
•Extensions
◦Technology Election
Have the class hold a "nominating
convention" for the single most important technological advance in human
history. For each advance nominated, have students who would vote for it meet
to prepare a "campaign speech" that will persuade classmates to agree
with them. After speeches have been given, hold an "election" to see
which technological advance the majority of students in the class think is most
important.
◦Make a Model
Have interested students work together to make
models of the technological advances they consider most important. If a group
of students chooses something too complex for a model (e.g., a computer), the
group members can produce a labeled diagram instead.
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